Pass NestedStruct from c++ to lua
I’m trying to make a c++ function address mapping with lua, so that I can do hot fix,but I can correctly pass nested struct to lua (I guess, because I print table before call lua function), but I got lua error: attempt to call a nil value. What’s wrong?
sol::function callback works when called in Lua but doesn’t exist in C++
I have a problem with sol::function that doesn’t make any sense.
sol::function callback works when called in Lua but doesn’t exist in C++
I have a problem with sol::function that doesn’t make any sense.