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Tag Archive for c#iosunity-game-enginegame-center

How do you reconcile ‘GKAcessPoint’ does not exist in the current context` when using apple Gamekit with Unity?

I’m trying to use the Apple Unity Plug-Ins Apple.Core and Apple.GameKit to ad Gamecenter achievements to an Apple Unity Plug-Ins mobile game I’m developing in unity. I have found VERY little documentation on how to do this as all of the gamekit docs are for xcode exclusively. Apple does have some video tutorials out which show how to do some very basic setup (all of them incomplete) but I was able to coble together a program which signs the user in to game center.