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Creating an Asynchronous IDialogWindow in C# to Avoid Blocking Threads

I’ve developed an IDialogWindow within a C# application to prompt users for input, such as “OK” or “Cancel,” and it currently operates synchronously, halting any further thread execution until the user interacts with the dialog or closes it. However, I’m seeking to implement a solution where the dialog operates asynchronously, allowing concurrent threads to continue while it awaits a specific event before closing. Here’s the code: