Compiling threaded FFTW3 for Windows via WSL/MinGW
I’ve been trying to use the multithreaded version of FFTW with fftw_init_threads()
etc. After downloading the zip from the windows FFTW page, I tried using these functions but VS2022 said the symbols were unresolved. I looked into installing from source, and ran this command on Ubuntu WSL with MinGW installed :