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Compiling threaded FFTW3 for Windows via WSL/MinGW

I’ve been trying to use the multithreaded version of FFTW with fftw_init_threads() etc. After downloading the zip from the windows FFTW page, I tried using these functions but VS2022 said the symbols were unresolved. I looked into installing from source, and ran this command on Ubuntu WSL with MinGW installed :