how to not make my raycaster draw walls with curves
# define GRID_SIZE 64 // TODO: this comment # define EPSILON 0.0001 // one degree in radians # define ONE_DEGREE 0.0174532925 // Screen width # define SCREEN_WIDTH 720 // Screen Height # define SCREEN_HEIGHT 480 // Scale Factor for height of walls # define SCALE_FACTOR 0.05 typedef struct s_ray_data { int mx; int my; int […]