Can I create a cmake “pseudo target” that will do compile/link options for me?
In my project, I have a mix of dependencies, some with cmake files that I can nicely use target_link_libraries()
(e.g. boost_program_options
) with, but some don’t (e.g. openssl
; I have to compile a custom version for compatibility reasons) and I have to use ExternalProject_Add
and for them, and then I need to use a mixture of target_link_libraries()
, target_compile_options()
and target_link_options()
, e.g.:
How can I compile my program to a windows executable
I have a C++ program that uses protobuf and asio, which compiles fine under Linux using g++. I am wondering how I could go about making a new preset which allows me to compile this program into a windows executable.
How can I compile my program to a windows executable
I have a C++ program that uses protobuf and asio, which compiles fine under Linux using g++. I am wondering how I could go about making a new preset which allows me to compile this program into a windows executable.
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
How can I statically link system libraries into a static library using cmake
I’m working on a fairly substantial application and need to provide part of the functionality to other teams in the company as a static library (the main reason for the static library is to prevent conflicts with potential different versions of sub-libraries or different compiler versions/options).
Proper way to include source files in CMake library with multiple dirs
I’m new to CMake and I have a c++ project that I’m trying to put together using cmake, much of the code exists already with classes in nested dirs. I am able to get it all to compile with something like this
cmake failing without error messages when importing libraries after moving from single CMakeFile to a subdirectory structure
I have the following CMakeLists.txt file which configures and builds just fine.