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Tag Archive for c++algorithmdata-structuresminimaxalpha-beta-pruning

Evaluate function for 4×4 minimax

I would like to advise how to create an evaluate function on a 4×4 chessboard for the game of chess. The basic initialization looks like this and is played according to the rules of chess. I am very grateful for any link or subject. The evaluate function is for the minimax algorithm.