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Tag Archive for c++

Generate a slots board from result

i have made this code that generates a combination of 3-5 of different symbols to result in a random float. And now i’m trying to make it into a board, where it shows up as paylines like the real slot machines, but i can’t figure out how to do it without it giving exceptions or looking really weird.

Generate a slots board from result

i have made this code that generates a combination of 3-5 of different symbols to result in a random float. And now i’m trying to make it into a board, where it shows up as paylines like the real slot machines, but i can’t figure out how to do it without it giving exceptions or looking really weird.

Generate a slots board from result

i have made this code that generates a combination of 3-5 of different symbols to result in a random float. And now i’m trying to make it into a board, where it shows up as paylines like the real slot machines, but i can’t figure out how to do it without it giving exceptions or looking really weird.

Invoking nested macros with C++

I’m trying to understand usage of macros in C++, particularly invoking macros from within another. The below example prints “`Y4“ as one might expect.

Invoking nested macros with C++

I’m trying to understand usage of macros in C++, particularly invoking macros from within another. The below example prints “`Y4“ as one might expect.