Implementing Data tree Structures in Unreal Engine
I’m working on a Paleo-encyclopedia app. I have a good start and can pull the data I need from a Google Sheet and put it all in an array. I’m getting to the part where I want to implement search and filter functions. On the forefront of this is Cladistics, or the dino’s “family tree”. I want Unreal to read the name of the dino or any of its groups, and know what larger groups they are in and what smaller groups they contain.
Implimenting Data tree Structures in Unreal Engine
I’m working on a Paleo-encyclopedia app. I have a good start and can pull the data I need from a Google Sheet and put it all in an array. I’m getting to the part where I want to implement search and filter functions. On the forefront of this is Cladistics, or the dino’s “family tree.” I want Unreal to read the name of the dino or any of it’s groups, and know what larger groups they are in and what smaller groups they contain.