OpenGL ES 3.0 Pass single float to vertex shader implementation
I’m trying to pass a single float to my vertex shader to use for reflectance calculation. I expect there is a simple way to do this, but haven’t seen an example of the implementation.
OpenGL ES 3.0 Pass single float to vertex shader implementation
I’m trying to pass a single float to my vertex shader to use for reflectance calculation. I expect there is a simple way to do this, but haven’t seen an example of the implementation.
OpenGL ES 3.0 Pass single float to vertex shader implementation
I’m trying to pass a single float to my vertex shader to use for reflectance calculation. I expect there is a simple way to do this, but haven’t seen an example of the implementation.
OpenGL ES 3.0 Pass single float to vertex shader implementation
I’m trying to pass a single float to my vertex shader to use for reflectance calculation. I expect there is a simple way to do this, but haven’t seen an example of the implementation.