Play Games Platform works development build but don’t works release built
encountered an error in a game I’ve been working on for a long time, and unfortunately the solutions I searched on “Google” didn’t work or I couldn’t manage it.
about the problem;
The game somehow cannot connect to the “android games platform”. The interesting thing is that if I build the game in development mode, I do not experience any problems, it works perfectly fine. but if I configure it in release mode the game will run "PlayGamesPlatform.Activate();"
It gets stuck in its code and does not continue.
So how do I know this: When I replace this code, the previous codes work.