Minimizing and simplifying a 2D triangle mesh
Goal:
I have a list of lots of triangles on a 2D surface. I want to transform this list into another list of triangles that have the same outline, but no triangles overlap. In other words, I want to merge overlapping triangles:
Minimizing and simplifying a 2D triangle mesh
Goal:
I have a list of lots of triangles on a 2D surface. I want to transform this list into another list of triangles that have the same outline, but no triangles overlap. In other words, I want to merge overlapping triangles:
Minimizing and simplifying a 2D triangle mesh
Goal:
I have a list of lots of triangles on a 2D surface. I want to transform this list into another list of triangles that have the same outline, but no triangles overlap. In other words, I want to merge overlapping triangles:
Minimizing and simplifying a 2D triangle mesh
Goal:
I have a list of lots of triangles on a 2D surface. I want to transform this list into another list of triangles that have the same outline, but no triangles overlap. In other words, I want to merge overlapping triangles: