hand-controls doesn’t render children of children entities attached programmatically (AFRAME 1.6.0)
For context, I’m trying to simulate a player grabbing a virtual object with their VR hand controller by attaching the object’s entity as a child of the entity with a hand-controls component.
Unable to Reset Camera Pose to Zero Orientation in AFRAME Scene in VR mode in Quest 3 device
I’m encountering an issue where I cannot fully reset the camera pose, particularly the orientation, in an AFRAME scene. Despite resetting the camera’s rotation to zero, the tracking offset from the headset is maintained, causing the camera to retain its previous orientation.
A-frame switch video 360 of a-sky
In my virtual tour I have a-sky that fills with images or video, depending on the hotspot clicked. Everything works correctly except when I am viewing a video and clicking on a hotspot changes the scene and I should see another video: I keep hearing the audio from the previous video. Of course, the same thing happens when I go from a video to an image. If I go back to the video scene, the audio duplicates and overlaps.
Is there any way to stop the video put as a-sky src?