I am currently trying to implement a simple Unity app for obstacle detection using iPhone PointCloud data obtained by ToFAR.
In addition to ToF AR, I have implemented AR display content and originally implemented XR Origin.
So, when I set ToFARToFManager to obtain PointCloud data and XR Origin in the Unity hierarchy, the smartphone camera images that had been displayed up until now turned black, and it became impossible to display camera images in the background.
Is it possible to set ToFARToFManager and XR Origin at the same time?
If there is a workaround, please let me know.
You can use ToF AR and ToF XR Origin (ARFoundation) simultaneously by using the ARFoundationConnector included in ToF AR.
Please refer to the following for the explanation of ARFoundationConnector.
https://tof-ar.com/files/2/tofar/manual_reference/ToF_AR_User_Manual_en.html#_arfoundationconnector
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