I found article at https://maierfelix.github.io/2020-01-13-webgpu-ray-tracing/
It is very interest theme.
Is there any way to implement simple raycast hit object detection in my small custom webgpu lib?
For example :
app.device.createRayTracingAccelerationContainer
OUTPUT:
UNDEFINED
No help
this.device = await this.adapter.requestDevice({
extensions: ["ray_tracing"]
});