I am developing a multi-threaded network application focused on packet processing that involves sender and receiver threads. This application runs on a single-core CPU, which adds complexity to how threading is managed. To ensure that other threads do not access and send the same packet before the receiving thread signals completion (via a semaphore), I acquire a mutex lock in the sender thread. The process includes locking the mutex, setting packet->request = 1
, calling the send(packet)
function, waiting for the semaphore post, and finally unlocking the mutex to return packet->result
.
In the receiver thread, after the packet is received with recv(packet)
, I set packet->result = 100
(for example) and signal the semaphore with sem_post
.
Here is the simplified implementation:
#include <pthread.h>
#include <semaphore.h>
typedef struct {
int request;
int result;
} Packet;
pthread_mutex_t mutex;
sem_t sem;
Packet *packet;
void *sender(void *arg) {
pthread_mutex_lock(&mutex);
packet->request = 1;
send(packet);
sem_wait(&sem);
int result = packet->result;
pthread_mutex_unlock(&mutex);
return (void*)(intptr_t)result;
}
void *receiver(void *arg) {
recv(packet);
packet->result = 100;
sem_post(&sem);
return NULL;
}
int main() {
pthread_t t1, t2;
pthread_mutex_init(&mutex, NULL);
sem_init(&sem, 0, 0);
packet = malloc(sizeof(Packet));
pthread_create(&t1, NULL, sender, NULL);
pthread_create(&t2, NULL, receiver, NULL);
pthread_join(t1, NULL);
pthread_join(t2, NULL);
pthread_mutex_destroy(&mutex);
sem_destroy(&sem);
free(packet);
return 0;
}
Given that this system operates on a single-core CPU, I am especially concerned about potential deadlocks and inefficiencies due to the nature of single-core context switching and thread management. Are there better approaches or optimizations that could be applied to this synchronization strategy to ensure safety and efficiency? I am looking forward to your expert advice and suggestions. Thank you!
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