There is a drawn arrow indicator. Everything works wel, but deep irregularities (burrs) remain on the red sectors. How to remove it?
<code>from PySide6.QtGui import QPainter, QColor, QPolygon, QPaintEvent, QConicalGradient, QGradient, QBrush, QPainterPath
from PySide6.QtCore import Signal, QSize, QRect, QPoint, Qt
from PySide6.QtWidgets import QWidget
from typing import List, Tuple
class ArrowPointerIndicator(QWidget):
def __init__(self,
chunks: List[Tuple[float, QColor]],
lineWidth: int = 5,
parent: QWidget = None) ->None:
super().__init__(parent)
self.__arrowColor: QColor = QColor(255, 0, 0)
self.__gradient: QGradient = None
self.setChunks(chunks)
self.__arrow = QPolygon([
QPoint(-2, -80),
QPoint(0, -100),
QPoint(2, -80),
QPoint(2, 10),
QPoint(-2, 10),
QPoint(-2, -80)
])
self.__minimum = -10.0
self.__maximum = 10.0
self.__lineWidth = lineWidth
self.__value: float = 0.0
def arrowColor(self) ->QColor:
return self.__arrowColor
def setArrowColor(self, arrowColor: QColor) ->QColor:
if self.__arrowColor == arrowColor:
return
self.__arrowColor = arrowColor
self.update()
def setChunks(self, chunks: List[Tuple[float, QColor]]) ->None:
weightsSum: float = sum(item[0] for item in chunks)
chunks = [(item[0] / weightsSum / 2, item[1]) for item in chunks]
self.__gradient = QConicalGradient()
passedWeight = 0.25
for weight, color in chunks:
self.__gradient.setColorAt(passedWeight, color)
self.__gradient.setColorAt(passedWeight + weight - 0.0000000001, color)
passedWeight += weight
self.__gradient.setCenter(QPoint(0, 0))
self.__gradient.setAngle(-90)
self.update()
def paintEvent(self, event: QPaintEvent) ->None:
super().paintEvent(event)
drawSize = min(self.width() / 2, self.height())
painter = QPainter(self)
painter.translate(self.width() / 2, self.height())
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
self.__drawColorArc(drawSize, painter)
self.__drawArrowPointer(drawSize, painter)
def __drawColorArc(self, drawSize: int, painter: QPainter) ->None:
painter.save()
path = QPainterPath()
path.addEllipse(-drawSize, -drawSize, 2 * drawSize, 2 * drawSize)
painter.setBrush(QBrush(self.__gradient))
drawingRect = QRect(-drawSize, -drawSize, 2 * drawSize, 2 * drawSize)
painter.drawChord(drawingRect, 0, 180 * 16)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.restore()
def __drawArrowPointer(self, drawSize: int, painter: QPainter) ->None:
painter.save()
painter.setBrush(self.__arrowColor)
painter.scale(drawSize / 100.0, drawSize / 100.0)
painter.drawConvexPolygon(self.__arrow)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.restore()
if __name__ == '__main__':
from PySide6.QtWidgets import QApplication
import sys
app = QApplication(sys.argv)
window = ArrowPointerIndicator(
chunks=[
(4, Qt.GlobalColor.white),
(1, Qt.GlobalColor.red),
(1, Qt.GlobalColor.white),
(1, Qt.GlobalColor.red),
(4, Qt.GlobalColor.white),
], lineWidth=1000000)
window.show()
sys.exit(app.exec())`
[![my_indicator][1]][1]
</code>
<code>from PySide6.QtGui import QPainter, QColor, QPolygon, QPaintEvent, QConicalGradient, QGradient, QBrush, QPainterPath
from PySide6.QtCore import Signal, QSize, QRect, QPoint, Qt
from PySide6.QtWidgets import QWidget
from typing import List, Tuple
class ArrowPointerIndicator(QWidget):
def __init__(self,
chunks: List[Tuple[float, QColor]],
lineWidth: int = 5,
parent: QWidget = None) ->None:
super().__init__(parent)
self.__arrowColor: QColor = QColor(255, 0, 0)
self.__gradient: QGradient = None
self.setChunks(chunks)
self.__arrow = QPolygon([
QPoint(-2, -80),
QPoint(0, -100),
QPoint(2, -80),
QPoint(2, 10),
QPoint(-2, 10),
QPoint(-2, -80)
])
self.__minimum = -10.0
self.__maximum = 10.0
self.__lineWidth = lineWidth
self.__value: float = 0.0
def arrowColor(self) ->QColor:
return self.__arrowColor
def setArrowColor(self, arrowColor: QColor) ->QColor:
if self.__arrowColor == arrowColor:
return
self.__arrowColor = arrowColor
self.update()
def setChunks(self, chunks: List[Tuple[float, QColor]]) ->None:
weightsSum: float = sum(item[0] for item in chunks)
chunks = [(item[0] / weightsSum / 2, item[1]) for item in chunks]
self.__gradient = QConicalGradient()
passedWeight = 0.25
for weight, color in chunks:
self.__gradient.setColorAt(passedWeight, color)
self.__gradient.setColorAt(passedWeight + weight - 0.0000000001, color)
passedWeight += weight
self.__gradient.setCenter(QPoint(0, 0))
self.__gradient.setAngle(-90)
self.update()
def paintEvent(self, event: QPaintEvent) ->None:
super().paintEvent(event)
drawSize = min(self.width() / 2, self.height())
painter = QPainter(self)
painter.translate(self.width() / 2, self.height())
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
self.__drawColorArc(drawSize, painter)
self.__drawArrowPointer(drawSize, painter)
def __drawColorArc(self, drawSize: int, painter: QPainter) ->None:
painter.save()
path = QPainterPath()
path.addEllipse(-drawSize, -drawSize, 2 * drawSize, 2 * drawSize)
painter.setBrush(QBrush(self.__gradient))
drawingRect = QRect(-drawSize, -drawSize, 2 * drawSize, 2 * drawSize)
painter.drawChord(drawingRect, 0, 180 * 16)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.restore()
def __drawArrowPointer(self, drawSize: int, painter: QPainter) ->None:
painter.save()
painter.setBrush(self.__arrowColor)
painter.scale(drawSize / 100.0, drawSize / 100.0)
painter.drawConvexPolygon(self.__arrow)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.restore()
if __name__ == '__main__':
from PySide6.QtWidgets import QApplication
import sys
app = QApplication(sys.argv)
window = ArrowPointerIndicator(
chunks=[
(4, Qt.GlobalColor.white),
(1, Qt.GlobalColor.red),
(1, Qt.GlobalColor.white),
(1, Qt.GlobalColor.red),
(4, Qt.GlobalColor.white),
], lineWidth=1000000)
window.show()
sys.exit(app.exec())`
[![my_indicator][1]][1]
</code>
from PySide6.QtGui import QPainter, QColor, QPolygon, QPaintEvent, QConicalGradient, QGradient, QBrush, QPainterPath
from PySide6.QtCore import Signal, QSize, QRect, QPoint, Qt
from PySide6.QtWidgets import QWidget
from typing import List, Tuple
class ArrowPointerIndicator(QWidget):
def __init__(self,
chunks: List[Tuple[float, QColor]],
lineWidth: int = 5,
parent: QWidget = None) ->None:
super().__init__(parent)
self.__arrowColor: QColor = QColor(255, 0, 0)
self.__gradient: QGradient = None
self.setChunks(chunks)
self.__arrow = QPolygon([
QPoint(-2, -80),
QPoint(0, -100),
QPoint(2, -80),
QPoint(2, 10),
QPoint(-2, 10),
QPoint(-2, -80)
])
self.__minimum = -10.0
self.__maximum = 10.0
self.__lineWidth = lineWidth
self.__value: float = 0.0
def arrowColor(self) ->QColor:
return self.__arrowColor
def setArrowColor(self, arrowColor: QColor) ->QColor:
if self.__arrowColor == arrowColor:
return
self.__arrowColor = arrowColor
self.update()
def setChunks(self, chunks: List[Tuple[float, QColor]]) ->None:
weightsSum: float = sum(item[0] for item in chunks)
chunks = [(item[0] / weightsSum / 2, item[1]) for item in chunks]
self.__gradient = QConicalGradient()
passedWeight = 0.25
for weight, color in chunks:
self.__gradient.setColorAt(passedWeight, color)
self.__gradient.setColorAt(passedWeight + weight - 0.0000000001, color)
passedWeight += weight
self.__gradient.setCenter(QPoint(0, 0))
self.__gradient.setAngle(-90)
self.update()
def paintEvent(self, event: QPaintEvent) ->None:
super().paintEvent(event)
drawSize = min(self.width() / 2, self.height())
painter = QPainter(self)
painter.translate(self.width() / 2, self.height())
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
self.__drawColorArc(drawSize, painter)
self.__drawArrowPointer(drawSize, painter)
def __drawColorArc(self, drawSize: int, painter: QPainter) ->None:
painter.save()
path = QPainterPath()
path.addEllipse(-drawSize, -drawSize, 2 * drawSize, 2 * drawSize)
painter.setBrush(QBrush(self.__gradient))
drawingRect = QRect(-drawSize, -drawSize, 2 * drawSize, 2 * drawSize)
painter.drawChord(drawingRect, 0, 180 * 16)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.restore()
def __drawArrowPointer(self, drawSize: int, painter: QPainter) ->None:
painter.save()
painter.setBrush(self.__arrowColor)
painter.scale(drawSize / 100.0, drawSize / 100.0)
painter.drawConvexPolygon(self.__arrow)
painter.setRenderHint(QPainter.RenderHint.Antialiasing)
painter.restore()
if __name__ == '__main__':
from PySide6.QtWidgets import QApplication
import sys
app = QApplication(sys.argv)
window = ArrowPointerIndicator(
chunks=[
(4, Qt.GlobalColor.white),
(1, Qt.GlobalColor.red),
(1, Qt.GlobalColor.white),
(1, Qt.GlobalColor.red),
(4, Qt.GlobalColor.white),
], lineWidth=1000000)
window.show()
sys.exit(app.exec())`
[![my_indicator][1]][1]
I applied Antialiasing wherever there is Painter. Tried different combinations, but it looks like smoothing doesn’t work here.
I had to place the code very tightly, sorry for the inconvenience.