I am trying to write a project of peer to peer remot control in CPP. (smth like TeamViewer)
I am planing to implement the p2p using Hole Punching in UDP protocol. and after the establishment of the socket between the two peers I want that peer A would be able to control peer’s B screen. so:
get full video of screen (IDK for example – 60 fps) and if peer A moves his mouse it will move in peer B as well. exactly like in teamViewer. I think I know how to implement the p2p connection but regarding the control I have no idea where to begin or how to implement such thing
Right now I am still searching a way to do that so it would be super helpful if you could give me directions
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