Im trying to code a top-down survival game on scratch and i want to generate trees, ores, etc.
Im dont really know how to approach this problem
First, i tried to do some random squares and rectangles that have a chance to spawn in clumps, which looked okay but i want to change the shape to circles and ovals.
All i was able to do was to hard code a small 3 tile wide circle, which is obviously not the goal.
BTW im using griffpatch’s scrolling platformer tutorial’s grid system as a base for my game
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