Following the installation of a perforce server, everything works at p4v level. When I go to UE5, for each change made, I can push to the remote repository. When I want to sync, ue5 crashes.
I tried so many things but nothing work at all…
I have some clue with log, but I don’t know what can I do to fix it.
the crash report :
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000000004b0
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_CoreUObject
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_AssetTools
UnrealEditor_AssetTools
UnrealEditor_SourceControlWindows
UnrealEditor_SourceControlWindows
UnrealEditor_MainFrame
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll
For the log, I can’t share the file but i can show you the last lines :
[2024.06.10-22.14.06:904][729]SourceControl: Error: CommandMessage Commande: Sync, Error: Path ‘C:/Program Files/Epic Games/UE_5.4/Engine/Plugins/Bridge/Content/…’ is not under client’s root ‘C:UsersJulienPerforcerunAway_LuuNadmin_Main’.
[2024.06.10-22.14.06:904][729]SourceControl: Message de commande Commande : Sync, Information : C:/Users/Julien/Perforce/runAway_LuuNadmin_Main/runAway/Content/… – file(s) up-to-date.
[2024.06.10-22.14.06:904][729]SourceControl: Message de commande Commande : Sync, Information : C:/Users/Julien/Perforce/runAway_LuuNadmin_Main/runAway/Config/… – file(s) up-to-date.
[2024.06.10-22.14.06:946][729]LogUObjectGlobals: Reloading 419 Package(s):
Asset Name: /Engine/EditorResources/S_Actor
Asset Name: /Engine/EditorResources/S_ReflActorIcon
Asset Name: /Engine/EditorResources/S_BoxReflectionCapture
Asset Name: /Engine/EditorResources/LightIcons/S_LightDirectional
Asset Name: /Engine/EditorResources/LightIcons/S_LightDirectionalMove
Asset Name: /Engine/EditorResources/S_Emitter
Asset Name: /Engine/EditorResources/S_ExpoHeightFog
Asset Name: /Engine/EditorResources/LightIcons/S_LightPoint
Asset Name: /Engine/EditorResources/LightIcons/S_LightPointMove
Asset Name: /Engine/EditorResources/LightIcons/S_LightSpot
[2024.06.10-22.14.06:952][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms
[2024.06.10-22.14.06:974][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.06.10-22.14.06:994][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.06.10-22.14.07:014][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.06.10-22.14.07:034][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2024.06.10-22.14.07:053][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2024.06.10-22.14.07:071][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2024.06.10-22.14.07:088][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2024.06.10-22.14.07:108][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms
[2024.06.10-22.14.07:133][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
[2024.06.10-22.14.07:164][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms
[2024.06.10-22.14.07:188][729]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms
Thanks for your help !
I tried reinstalling the Perforce server, improving the .p4ignore file, creating different UE5 projects with various templates, and reinstalling UE5.
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