As mentioned above, each of the sections works great server side but the ui seems to be a problem.
The backpack section when i add and delete an item
The Weapons Section when i add and delete an item
The same occurs when i transfer an item to another character, the backpack section removes it from my characters inventory Serverside and clientside/UI and it will show up in the other characters inventory in real time without needing to close the window and refresh. When i send a weapon ( If i have added the weapon within that “session”) , it wont delete locally and wont update in real time in the other inventory.
If the weapon is added, the app closed and reopened, when removed or transferred; it will actually delete locally like it should , but not if it was added the same session.
Apologies in advance for the code, but for anyone who understands C# & Xaml i would appreciate any help on this, i’ve been stuck on it for a while and it just doesn’t make sense to me.
So in short, the backpack item section works exactly how i would like it to, the other sections(Weapons,Armor and Ammo) just don’t work the same and i’m lost to as why.
https://gist.github.com/leePettigrew/0dcc8b9cd64f194c3a9d428fb8f53236
I’m not super experienced in c# or xaml so it may be a silly solution, but i haven’t found a thing about it anywhere. Thanks 🙂