I initially used BP (parent class Character) to control the enemy to move towards the player, but it stays in place without moving.
https://imgur.com/a/ai-bp-parent-class-character-avGLpt0
https://imgur.com/a/stuck-gif-KOql4UC
It has the correct behavior and prints the designated text “GO,” but it does not move.
However, another BP (parent class Pawn) can move towards the player correctly. I’ve considered axis or world static issues, but various searches and adjustments have not worked. Are there any other areas I might be overlooking? Thank you.
I hope to get answers and direction for solving the issue.
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