So uint16 0-65535 idk the exact middle split on this cause it’s a float but I do 32766 and down then 32769 and up.
Dumping the second EP, I can see when I REALLY move the mouse, it still is moving very little. +/- 1.
Thats a whole lot of wasted bits. Now I duped a real device so maybe it’s something they did. But it just goes wild when I inject events. Way too fast even with the 32766/32769.
The question is simply, do most mice use this bit space effectively or is this normal?
I don’t think I’m doing anything wrong. Why can’t I hold all these bits?