I have a BoxContainer in which I am trying to line up three Sprite2Ds and a button horizontally. I have code to calculate the minimum width and height of the container based on the sizes of the child nodes, but the Node2D/Sprite2D nodes always stack on top of each other, while the button honors the configuration.
Is there a way to use a container to render three sprites in a row without manually calculating their positions or hard coding the overall width of the container?
(Note: the BoxContainer Anchor Preset is set to Center Top in its configuration within “Bags”)