I’m creating a quiz game in Godot 4.2 and wanted to use a texture with an itemlist, similar to texture buttons. All I’ve seen so far is how to use a picture as an Icon, not as a texture. I want each item in this ItemList to have normal and pressed texture scenes.
I’ve searched through the docs and found a post which set the texture through code item_list.add_item(“my_options_text”), load(“res://Resource/Button (1).png”), true), but for mine the only thing it did was use it as an icon. Any ideas on how to do it?