I have an Project where i want to generate a red colored curved line from two points. i can’t find any way to generate it.
I need to draw a line dynamically during runtime between two specified coordinates in a 2D space. What is the best approach for creating this line? Should I use a specific Unity component or script for this task? Additionally, how can I ensure the line is updated in real-time if the positions of the points change? Any guidance or sample code would be appreciated to help me implement this feature effectively in a Unity project.
can anyone help me?
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