There is this question about realistic lighting, but that was before (and not considering) the advantages of the WebGPU API.
Same thing with this question, its not asking about WebGPU specific solutions.
Nowadays with that, one can do all of the same things that standard desktop applications can do.
I’m looking to use WebGPU to create super realistic sun rays like this.
I am aware of the G-drays three.js example, but its no where near the desired effect, and I want to use WebGPU specifically. Couldn’t find any examples to work with
How can I get started with this?
I am able to make a WebGPU scene in general with other examples form the three.js examples page, but not able to figure out how to even start with those kind of sun rays