I have released HTML5 Electron game on Steam. It’s easy to update game as SteamPipe compare files and upload those which has changed. So changing .js files gives few KB update.
Recently I have started to build app using ELectron command ‘npm run make‘ which compress all **src ** folder into 1 big .asr file. I know it’s recommended to use .asr compression but how to make app updates on Steam?? Each time upload whole .asr file? I’m totally lost how to deal with it.
I can keep media file sin .asr but few .js files I’m updating often. Should I exclude it from .asr compression?
I have tried few tutorials regarding files excluding but nothing works. Nothing is created in asr.uncompressed folder.
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