private RenderFragment RenderSimpleElement() => builder =>
{
int seq = 0;
builder.OpenComponent<MudStack>(seq++);
builder.AddAttribute(seq++,"Child","");
builder.OpenComponent<StoragePlace>(seq++);
builder.AddAttribute(seq++, "Name", "kukuku");
builder.AddAttribute(seq++, "Width", "180px");
builder.AddAttribute(seq++, "Height", "260px");
builder.CloseComponent();
builder.OpenComponent<StoragePlace>(seq++);
builder.AddAttribute(seq++, "Name", "hahaha");
builder.AddAttribute(seq++, "Width", "180px");
builder.AddAttribute(seq++, "Height", "260px");
builder.CloseComponent();
builder.CloseComponent();
};
this cant work!
I can compile it, but when rendering this interface, the following error occurs. I think it might not be possible to add child components to the mud stack like this:
System.AggregateException: One or more errors occurred. (Error: No element is currently associated with component 78)
---> System.InvalidOperationException: Error: No element is currently associated with component 78
so what is the correct method?
i need to add childcomponent to mudstack this way.
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