I have built and compiled a C++ code using Xcode from a MacBook Pro with Apple M1 Pro with the following Build Settings:
- Architecture: Arm64; x86_64;
- macOS Deployment Target: macOS 12.0 or 14.0
My code runs on both M1 and M2, but for some reason it doesn’t run on M3.
How do I ensure that my C++ code can run on M1, M2, and M3?
target Build Settings:
- Architecture: Arm64; x86_64;
- macOS Deployment Target: macOS 12.0 or 14.0
I’m expecting the my code will run on M1, M2, and M3?
But, I’m getting “The application can’t be opened” on a MacBook Pro with Apple M3 Pro Apple M3 Max.
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