I’m designing keyboard macro to use RPG GAME (2D)
Could you advise on any flaws in my plan or suggest a more effective method?
is that can be realized??enter image description here
-
Recognize monsters through real-time video capture (using opencv or yolo model)
-
Output my actions (keyboard inputs) based on the situation.
-
Transmit to a Teensy4.1 or Arduino Leonardo board.
-
Keyboard inputs must be implemented to mimic human-like randomness (random keypress duration, random intervals between keys, randomized patterns).
-
No more than one keyboard can be used.
-
Software key input is banned (only hardware input is possible).
-
My plan for this project involves connecting an Ethernet module and a USB host shield to a Teensy 4.1. Then, I will connect my regular keyboard to avoid suspicion of using multiple keyboards. I plan to program it to receive deep learning results and perform key inputs through Ethernet communication (to hide the Teensy 4.1 in the COM port).( I want to hide the teensy4.1 board with the normal keyboard)
enter image description here
Thank you so much 🙂
지혁정 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.