Curious about the user interface design process behind the Zed text editor? Many development environments like Android Studio and Visual Studio use XML to design layouts, making it easier to create and manage complex interfaces. My question is: How do Zed developers manage to design their application’s UI with Rust? Are they using a tool or framework similar to XML for layout design, or are they creating the entire layout using pure Rust code? Designing a complex UI with just code can be challenging, so I’m interested in learning more about their approach and the tools they use.
I am expecting what apporch did Zed developer used to design their application layout