Salutations,
I’ve got a binary file (specifically an Unreal asset) that I’m trying to replace with a new version of that binary file in a Perforce changelist. The new file is generated (via a processor in Unreal) in a different folder and I’m trying to do a move-replace to overwrite the old version of the file in a different folder.
I can’t move the new binary file into the same folder as the old binary file because it already exists, and marking it for delete doesn’t help because it still “exists” until the delete is committed.
I expected there to be some option to overwrite the one with the other within a single changelist, preferably with the file history intact. Is there something I can do to get this result?
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