I am making a mobile 3D game using Godot 4.2. My issue is, I want to move my character only if I touch and drag it, if I touch other places on screen nothing should happen. Should I use Area3D or there is other solution?
What I have now is that wherever I touch and drag my player will follow. I also have the virtual joystick asset, but I don’t want to use it rather. The movement I need is much similar to mechanics in Spider Nest game.