See. Let’s say I’m playing a shooter, and I want my mouse sensitivity to be small when shooting. But when nothing happens, the sensitivity of the mouse should be higher, for a better view and so that it does not crawl all over the table.
I want that when you press the left mouse button, the sensitivity of the mouse decreases, for example, by 200-400 DPI, and without shooting it was 1200 or more DPI
This code was written in PyCharm in python. But when you run the code, everything remains the same, and the key does not react in any way. That is, the DPI of the mouse does not change. I want to say that there are no errors in the code
import ctypes
from pynput.mouse import Button, Controller as MouseController
from pynput.keyboard import Key, Listener as KeyboardListener:
# Function to change the DPI of the mouse
def set_mouse_dpi(dpi):
# Here it is supposed to use the Windows API functions to change the DPI
# Other operating systems may require a different approach
pass
# Initialization of mouse and keyboard controllers
mouse = MouseController()
# Defining event handler functions
def handle_key_press(key):
if key == Key.left:
print("Left mouse button pressed")
# DPI decrease when left mouse button
is pressed set_mouse_dpi(400)
def handle_key_release(key):
if key ==Key.left:
print("Left mouse button released")
# Return DPI after releasing the button
set_mouse_dpi(1200)
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