I have a Maui app with a Shell Flyout. On my main screen is a map that handles pinch zooming and dragging. When I drag too close to the left side of the screen, the Flyout will drag open. I only want the Flyout to open when hitting the menu button. Is there a way to disable dragging open the Shell Flyout?
0
You may customize your own Shell using Maui Handler to disable the gesture for shell flyout.
For iOS, in Platform/iOS folder, we create a new file named CustomiOSShellHandler.cs
, which implements ShellRenderer
. In this class, we use the Reflection to get the PanGestureRecognizer
and disable it.
public class CustomiOSShellHandler : ShellRenderer
{
IShellFlyoutRenderer flyoutRenderer;
protected override IShellFlyoutRenderer CreateFlyoutRenderer()
{
flyoutRenderer = base.CreateFlyoutRenderer();
return flyoutRenderer;
}
public override void ViewWillAppear(bool animated)
{
base.ViewWillAppear(animated);
var type = flyoutRenderer.GetType();
var property = type.GetProperty("PanGestureRecognizer", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
var value = property.GetValue(flyoutRenderer);
UIPanGestureRecognizer recognizer = value as UIPanGestureRecognizer;
recognizer.Enabled = false;
}
}
For Android, in Platform/Android folder we create a new file named CustomAndroidShellHandler
which also implement ShellRenderer
. Try the following code,
class CustomAndroidShellHandler: ShellRenderer
{
protected override IShellFlyoutRenderer CreateShellFlyoutRenderer()
{
var flyoutRenderer = base.CreateShellFlyoutRenderer();
flyoutRenderer.AndroidView.Touch += AndroidView_Touch;
return flyoutRenderer;
}
private void AndroidView_Touch(object? sender, global::Android.Views.View.TouchEventArgs e)
{
if (e.Event.Action == MotionEventActions.Move)
{
e.Handled = true;
}
else
{
e.Handled = false;
}
}
}
Finally, don’t forget to add Handler in MauiProgram.cs file,
builder.ConfigureMauiHandlers(handlers =>
{
#if IOS
handlers.AddHandler<Shell, CustomiOSShellHandler>();
#elif ANDROID
handlers.AddHandler<Shell, CustomAndroidShellHandler>();
#endif
});
For more info, you may refer to Conditional compilation.