I am developing a Rust application where I have a BusDevice that interacts with a PacketManager. I am experiencing a deadlock when trying to lock a Mutex in a multi-threaded environment. The application gets stuck at the line where the Mutex is locked, and it never proceeds further.
Detailed Description:
In my Rust application, I have a BusDevice that sends acknowledgment packets using a PacketManager. The send_ack method in BusDevice spawns a new thread to handle the acknowledgment, but it seems to hang when trying to acquire the lock on the PacketManager’s Mutex.
Here is the relevant part of my BusDevice implementation:
use std::sync::{Arc, Mutex};
pub struct BusDevice {
packet_manager: Arc<Mutex<PacketManager>>,
// other fields...
}
impl BusDevice {
pub fn send_ack(&self, dest: u8, seq: u8) {
let packet_manager = Arc::clone(&self.packet_manager);
std::thread::spawn(move || {
let pm = packet_manager.lock();
match pm {
Ok(mut pm) => {
pm.send_ack(0, dest, seq);
}
Err(e) => {
println!("Failed to lock PacketManager: {:?}", e);
}
}
})
.join()
.expect("Thread join failed");
}
}
And the PacketManager has the following structure:
use std::sync::{Arc, Mutex};
use serialport::TTYPort;
pub struct PacketManager {
serial_port: Arc<Mutex<TTYPort>>,
// other fields...
}
impl PacketManager {
pub fn send_ack(&mut self, src: u8, dest: u8, seq: u8) {
// Logic to send acknowledgment packet
}
}
What I Have Tried:
I have ensured that no other parts of the code hold the lock for an extended period.
I have simplified the send_ack method to isolate the problem, but the issue persists.
I added print statements to trace the execution, and it confirms that the application gets stuck at packet_manager.lock().
Expected Behavior:
The spawned thread should acquire the lock on the PacketManager, send the acknowledgment packet, and then release the lock without causing a deadlock.