I want to create blood effect when my Car prefab have collision with user when I’m in passthrough mode.I’ve already set up the material I need. The way I use is to create a DetectObject below the CenterEyeAnchor and create a Canvas with Raw Image below the DetectObject. Ive set BoxCollider(is triggered) in DetectObject and write an EffectController Script in DetectObject.
I also set up Ridgid Body and BoxCollider components in car object. Besides, I’ve wrote a collision script in car object.
However, after running the apk in my meta quest device, when the car passed nothing happens.
Wondering how to fix the problem or any other solutions to do?
]