Every time my character dies, the scene is full reloaded with reload_current_scene(). but anytime it is reloaded the player is loaded differently:
-1st time it works perfectly
-2nd time some animations are missing
-3rd time some sprites change their position
-4th time the main scene closes few seconds after being loaded.
Video showing the “issue”: https://drive.google.com/file/d/10hVHOhppU2c4_BgBGz14poDamjhtL790/view?usp=sharing
I’m new to godot and I don’t know where to start to look for a solution. Any guiadance will be appreciated.
I don’t know where to start to look for a solution, there ios no error in the debugger.
I change the way animations where played and now i’m using AnimationTree, but it didn’t solve the problem.
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