So I’m trying to create an advanced Roblox game structure by using this video.
Currently I’m trying to create a CI/CD pipeline but I’m just scattering over the internet for something free-to-use as I don’t have experience with anything outside of Lua or Roblox.
It seems there are a lot of factors that go into creating a CI like the version of a tool and I can’t get them to all cohere together.
I also realized that on my github that I was working on master when I should’ve been working on main. Another problem is that I can’t commit them because they have “entirely different commit histories” and whenever I swap between the branches(main and master) my directories also change in vsc.
How can I bring my changes on master to main?
Do I have to self learn the structure of ci.yaml?
I tried to go into sleitnick’s repositories and find his fun-game repository(wasn’t there) and paste his ci.yaml into mine, pull master and merge master to main, and checked another post on the issue regarding the histories, which stated I should run:
git pull origin master –allow-unrelated-histories
in my terminal.
Evan F is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.