Assuming following table in flatbuffers:
table Person {
id:int32
name:string;
age:int16;
location:string;
}
Then in c++ code, are both of these approaches correct?
//Calling CreateString inline
auto person = CreatePerson(builder, 10, builder.CreateString(name), 25, builder.CreateString("New York"));
vs
auto name = builder.CreateString("John");
auto loc = builder.CreateString("New York");
auto person = CreatePerson(builder, 10, name, 25, loc);
Reason I’m asking is because we’re supposed to create all offsets before creating the table but documentation doesn’t clearly state if inline CreateString call is acceptable?