Both running on the same PC. The server resides in a desktop windows app, the client is embedded within Unity3d.
I need to figure out how to have the server pipe run in Administrator mode. The unity program will be in user mode. There is something I’m not doing right to get the server’s pipe set up correctly with the ACL’s. The MS documentation on it, reads like sanskrit.
Can anybody point me to an article or example that already does this? Again, all in C++.
thanks.