I recently exported an animation from Blender as a .fbx file, and although I can access the animation object from Unity, there’s no way to make it run on Unity, not even in preview. This is my animation tab,
As you can see, the “bake animations” button is disabled Idk for what reason, altough it is checked in Blender settings while I export the animation from Blender.
Any suggestion would be greatly appreciated thanks!
I looked up the issue all around goolge but with no luck so far, even tried using chat GPT.