I was wondering if it was possible to import or use different textures outside of the default Anylogic selections. In particular, I wanted to import a chain-link fence texture for a wall. Looking at the Anylogic help page, there is the setColor() function, but I am unsure how I could use (not a coding-whiz) it to reference an imported/external texture.
My current solution was to just import a 3D object of a chain-link fence which works in the meantime, but I’d rather use the wall markup tool to save headache with scaling them to look better.
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