It seems Release-Acquire ordering is enough in most cases, so is there any real-life examples where you can only use memory_order_seq_cst?(and Ordering::SeqCst
, because rust shares same memory order with C++)
I’ve searched some common multi thread data structures, and none of them using memory_order_seq_cst.
New contributor
user24912723 is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.