Am I right about the differences between Floyd-Warshall, Dijkstra’s and Bellman-Ford algorithms?

I’ve been studying the three and I’m stating my inferences from them below. Could someone tell me if I have understood them accurately enough or not? Thank you.

  1. Dijkstra’s algorithm is used only when you have a single source and you want to know the smallest path from one node to another, but fails in cases like this

  2. Floyd-Warshall’s algorithm is used when any of all the nodes can be a source, so you want the shortest distance to reach any destination node from any source node. This only fails when there are negative cycles

(this is the most important one. I mean, this is the one I’m least sure about:)

3.Bellman-Ford is used like Dijkstra’s, when there is only one source. This can handle negative weights and its working is the same as Floyd-Warshall’s except for one source, right?

If you need to have a look, the corresponding algorithms are (courtesy Wikipedia):

Bellman-Ford:

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<code> procedure BellmanFord(list vertices, list edges, vertex source)
// This implementation takes in a graph, represented as lists of vertices
// and edges, and modifies the vertices so that their distance and
// predecessor attributes store the shortest paths.
// Step 1: initialize graph
for each vertex v in vertices:
if v is source then v.distance := 0
else v.distance := infinity
v.predecessor := null
// Step 2: relax edges repeatedly
for i from 1 to size(vertices)-1:
for each edge uv in edges: // uv is the edge from u to v
u := uv.source
v := uv.destination
if u.distance + uv.weight < v.distance:
v.distance := u.distance + uv.weight
v.predecessor := u
// Step 3: check for negative-weight cycles
for each edge uv in edges:
u := uv.source
v := uv.destination
if u.distance + uv.weight < v.distance:
error "Graph contains a negative-weight cycle"
</code>
<code> procedure BellmanFord(list vertices, list edges, vertex source) // This implementation takes in a graph, represented as lists of vertices // and edges, and modifies the vertices so that their distance and // predecessor attributes store the shortest paths. // Step 1: initialize graph for each vertex v in vertices: if v is source then v.distance := 0 else v.distance := infinity v.predecessor := null // Step 2: relax edges repeatedly for i from 1 to size(vertices)-1: for each edge uv in edges: // uv is the edge from u to v u := uv.source v := uv.destination if u.distance + uv.weight < v.distance: v.distance := u.distance + uv.weight v.predecessor := u // Step 3: check for negative-weight cycles for each edge uv in edges: u := uv.source v := uv.destination if u.distance + uv.weight < v.distance: error "Graph contains a negative-weight cycle" </code>
 procedure BellmanFord(list vertices, list edges, vertex source)
   // This implementation takes in a graph, represented as lists of vertices
   // and edges, and modifies the vertices so that their distance and
   // predecessor attributes store the shortest paths.

   // Step 1: initialize graph
   for each vertex v in vertices:
       if v is source then v.distance := 0
       else v.distance := infinity
       v.predecessor := null

   // Step 2: relax edges repeatedly
   for i from 1 to size(vertices)-1:
       for each edge uv in edges: // uv is the edge from u to v
           u := uv.source
           v := uv.destination
           if u.distance + uv.weight < v.distance:
               v.distance := u.distance + uv.weight
               v.predecessor := u

   // Step 3: check for negative-weight cycles
   for each edge uv in edges:
       u := uv.source
       v := uv.destination
       if u.distance + uv.weight < v.distance:
           error "Graph contains a negative-weight cycle"

Dijkstra:

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<code> 1 function Dijkstra(Graph, source):
2 for each vertex v in Graph: // Initializations
3 dist[v] := infinity ; // Unknown distance function from
4 // source to v
5 previous[v] := undefined ; // Previous node in optimal path
6 // from source
7
8 dist[source] := 0 ; // Distance from source to source
9 Q := the set of all nodes in Graph ; // All nodes in the graph are
10 // unoptimized - thus are in Q
11 while Q is not empty: // The main loop
12 u := vertex in Q with smallest distance in dist[] ; // Start node in first case
13 if dist[u] = infinity:
14 break ; // all remaining vertices are
15 // inaccessible from source
16
17 remove u from Q ;
18 for each neighbor v of u: // where v has not yet been
19 removed from Q.
20 alt := dist[u] + dist_between(u, v) ;
21 if alt < dist[v]: // Relax (u,v,a)
22 dist[v] := alt ;
23 previous[v] := u ;
24 decrease-key v in Q; // Reorder v in the Queue
25 return dist;
</code>
<code> 1 function Dijkstra(Graph, source): 2 for each vertex v in Graph: // Initializations 3 dist[v] := infinity ; // Unknown distance function from 4 // source to v 5 previous[v] := undefined ; // Previous node in optimal path 6 // from source 7 8 dist[source] := 0 ; // Distance from source to source 9 Q := the set of all nodes in Graph ; // All nodes in the graph are 10 // unoptimized - thus are in Q 11 while Q is not empty: // The main loop 12 u := vertex in Q with smallest distance in dist[] ; // Start node in first case 13 if dist[u] = infinity: 14 break ; // all remaining vertices are 15 // inaccessible from source 16 17 remove u from Q ; 18 for each neighbor v of u: // where v has not yet been 19 removed from Q. 20 alt := dist[u] + dist_between(u, v) ; 21 if alt < dist[v]: // Relax (u,v,a) 22 dist[v] := alt ; 23 previous[v] := u ; 24 decrease-key v in Q; // Reorder v in the Queue 25 return dist; </code>
 1  function Dijkstra(Graph, source):
 2      for each vertex v in Graph:                                // Initializations
 3          dist[v] := infinity ;                                  // Unknown distance function from 
 4                                                                 // source to v
 5          previous[v] := undefined ;                             // Previous node in optimal path
 6                                                                 // from source
 7      
 8      dist[source] := 0 ;                                        // Distance from source to source
 9      Q := the set of all nodes in Graph ;                       // All nodes in the graph are
10                                                                 // unoptimized - thus are in Q
11      while Q is not empty:                                      // The main loop
12          u := vertex in Q with smallest distance in dist[] ;    // Start node in first case
13          if dist[u] = infinity:
14              break ;                                            // all remaining vertices are
15                                                                 // inaccessible from source
16          
17          remove u from Q ;
18          for each neighbor v of u:                              // where v has not yet been 
19                                                                                 removed from Q.
20              alt := dist[u] + dist_between(u, v) ;
21              if alt < dist[v]:                                  // Relax (u,v,a)
22                  dist[v] := alt ;
23                  previous[v] := u ;
24                  decrease-key v in Q;                           // Reorder v in the Queue
25      return dist;

Floyd-Warshall:

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<code> 1 /* Assume a function edgeCost(i,j) which returns the cost of the edge from i to j
2 (infinity if there is none).
3 Also assume that n is the number of vertices and edgeCost(i,i) = 0
4 */
5
6 int path[][];
7 /* A 2-dimensional matrix. At each step in the algorithm, path[i][j] is the shortest path
8 from i to j using intermediate vertices (1..k−1). Each path[i][j] is initialized to
9 edgeCost(i,j).
10 */
11
12 procedure FloydWarshall ()
13 for k := 1 to n
14 for i := 1 to n
15 for j := 1 to n
16 path[i][j] = min ( path[i][j], path[i][k]+path[k][j] );
</code>
<code> 1 /* Assume a function edgeCost(i,j) which returns the cost of the edge from i to j 2 (infinity if there is none). 3 Also assume that n is the number of vertices and edgeCost(i,i) = 0 4 */ 5 6 int path[][]; 7 /* A 2-dimensional matrix. At each step in the algorithm, path[i][j] is the shortest path 8 from i to j using intermediate vertices (1..k−1). Each path[i][j] is initialized to 9 edgeCost(i,j). 10 */ 11 12 procedure FloydWarshall () 13 for k := 1 to n 14 for i := 1 to n 15 for j := 1 to n 16 path[i][j] = min ( path[i][j], path[i][k]+path[k][j] ); </code>
 1 /* Assume a function edgeCost(i,j) which returns the cost of the edge from i to j
 2    (infinity if there is none).
 3    Also assume that n is the number of vertices and edgeCost(i,i) = 0
 4 */
 5
 6 int path[][];
 7 /* A 2-dimensional matrix. At each step in the algorithm, path[i][j] is the shortest path
 8    from i to j using intermediate vertices (1..k−1).  Each path[i][j] is initialized to
 9    edgeCost(i,j).
10 */
11
12 procedure FloydWarshall ()
13    for k := 1 to n
14       for i := 1 to n
15          for j := 1 to n
16             path[i][j] = min ( path[i][j], path[i][k]+path[k][j] );

4

If I understand you correctly, your understanding is correct.

  • Djikstra’s finds the smallest cost path from a source node to every other node in the graph, except if there is a negative weight edge. (Dijkstra’s can be transformed easily into the A* algorithm by just changing it to stop once its found the target node and adding heuristics.)
  • Bellman-Ford does the same as Dijkstra’s, but is slower. But it can handle negative weight edges.
  • Floyd-Warshall finds the cost of the smallest cost path from each node to every other node. (It returns a numeric matrix.) It is far slower than either Djikstra’s or Bellman-Ford. Unlike what you wrote, it does not fail when a negative cycle occurs, it just reports a meaningless negative number for the cost of some node to itself.

6

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