I’m trying to build my Flutter app for Windows, but I keep running into the following error:
CUSTOMBUILD : error : unable to find directory entry in pubspec.yaml: D:\solidcheck\online\assets\images\ [D:\solidcheck\online\build\windows\x64\flutter\flutter_assemble.vcxproj]
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets(254,5): error MSB8066: Custom build for 'D:\solidcheck\online\build\windows\x64\CMakeFiles\2b5807d9d0daadf5bd2fe86d3a97c0f1\flutter_windows.dll.rule;D:\solidcheck\online\build\windows\x64\CMakeFiles\3da8e4db21fc5d1c48fd0b85b7c50cbd\flutter_assemble.rule' exited with code -1. [D:\solidcheck\online\build\windows\x64\flutter\flutter_assemble.vcxproj]
Error: Build process failed.
It seems to be related to a missing directory entry in pubspec.yaml for assets. I have verified that the path
D:solidcheckonlineassetsimages\ exists and contains the expected files.
Here’s what I’ve checked so far:
1. Verified the path to the assets in `pubspec.yaml`.
2. Confirmed that the `assets` directory is correctly defined.
3. Ensured that all necessary files are present in the specified directory.
How can I resolve this issue? Any suggestions would be greatly appreciated!
**What I tried:**
1. **Verified Asset Path**: I checked that the path `D:solidcheckonlineassetsimages` exists and contains the files. I also confirmed that this path is correctly listed under the `assets` section in `pubspec.yaml`.
2. **Clean Build**: I ran `flutter clean` and then tried to rebuild the project to see if it resolves the issue.
3. **Dependencies**: I checked that all dependencies and Flutter plugins are correctly configured and up-to-date.
4. **Reinstalled Tools**: I reinstalled the necessary build tools and verified that Visual Studio and CMake are properly set up.
**What I expected:**
I expected the build process to complete successfully without errors. Specifically, I hoped to resolve the issue where the build system is unable to find the directory entry specified in `pubspec.yaml` and proceeds with building the Windows application.