I’m developing a Flutter application where I need to connect and pair a Bluetooth Low Energy (BLE) device with a phone. I’m using the flutter_blue package for Bluetooth connectivity. While I can scan for devices and connect to them, I’m struggling with how to handle the pairing process.
Here’s a snippet of my code for scanning and connecting to devices:
import 'package:flutter/material.dart';
import 'package:flutter_blue/flutter_blue.dart';
class BluetoothLEManager extends StatefulWidget {
const BluetoothLEManager({Key? key}) : super(key: key);
@override
BluetoothLEManagerState createState() => BluetoothLEManagerState();
}
class BluetoothLEManagerState extends State<BluetoothLEManager> with SingleTickerProviderStateMixin {
FlutterBlue flutterBlue = FlutterBlue.instance;
List<BluetoothDevice> _devices = [];
bool _isSearching = false;
bool _scanCompleted = false;
@override
void initState() {
super.initState();
startBluetoothScan(isInitialScan: true);
}
@override
void dispose() {
flutterBlue.stopScan();
super.dispose();
}
void startBluetoothScan({bool isInitialScan = false}) {
if (_isSearching) return;
setState(() {
_isSearching = true;
_scanCompleted = false;
});
flutterBlue.startScan(timeout: const Duration(seconds: 10)).then((_) {
setState(() {
_isSearching = false;
_scanCompleted = true;
});
});
flutterBlue.scanResults.listen((results) {
setState(() {
_devices = results.map((r) => r.device).where((device) => device.name.isNotEmpty).toList();
});
});
flutterBlue.isScanning.listen((isScanning) {
if (!isScanning) {
print('Scanning stopped');
}
});
}
Future<void> connectToDevice(BluetoothDevice device) async {
await device.connect();
// further code to handle connection and service discovery
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('BLE Devices'),
),
body: ListView.builder(
itemCount: _devices.length,
itemBuilder: (context, index) {
return ListTile(
title: Text(_devices[index].name),
onTap: () => connectToDevice(_devices[index]),
);
},
),
);
}
}
How do I pair a BLE device with the phone using the flutter_blue package and is there a specific method or process I should follow to ensure the device is paired before establishing a connection?
Any guidance or example code would be greatly appreciated.
(What I’ve tried below)
Attempt to Check Bond State and Pair:
I tried to check the bond state of the device and initiate pairing if the device was not already paired. The code snippet I used was:
Future<void> checkAndPairDevice(BluetoothDevice device) async {
final BondState bondState = await device.bondState.first;
if (bondState == BondState.bonded) {
print('Device is already paired');
} else {
print('Device is not paired. Attempting to pair...');
try {
await device.pair();
print('Pairing successful');
} catch (error) {
print('Pairing failed: $error');
return;
}
}
}
Unfortunately, this approach did not work because the flutter_blue package does not support the bondState and pair methods directly. I encountered errors indicating these methods were undefined.
Switching to flutter_blue_plus Package:
I attempted to switch to the flutter_blue_plus package, which has more features and active maintenance. However, this resulted in numerous type conflicts and compatibility issues between flutter_blue and flutter_blue_plus types, making it impractical to integrate both packages.
Manual Pairing:
I also considered manually prompting the user to pair the devices via the system’s Bluetooth settings before initiating the connection in the app. However, this approach does not provide a seamless user experience and does not ensure the app can programmatically verify and handle pairing.
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