I’ve searched for a solution to this but have had no luck so far. On a Mac M1, I am seeing error messages like:
FALLBACK (log once): Fallback to SW vertex for line stipple
FALLBACK (log once): Fallback to SW vertex processing, m_disable_code: 2000
FALLBACK (log once): Fallback to SW vertex processing in drawCore, m_disable_code: 2000
This I presume is because OpenGL line stipples are not supported in hardware. Fair enough, and the SW rendering works well enough, but how to prevent these messages from being sent to the console?