I have enabled the gdiScaling option to my MFC C++ application using manifest.
However I have a specific internal child window drawn with GDI that has some glitches and performance issues.
Can the “advanced” gdiScaling can be disabled for this specific internal child window only, and restore the “classic” low-quality rescale (but keep the rest properly rescaled)?
PS: gdiScalign is enabled as described in https://blogs.windows.com/windowsdeveloper/2017/05/19/improving-high-dpi-experience-gdi-based-desktop-apps/